Virtual Kombat - Cyborg
Paperback
As game becomes reality, can Scott save his world in time? The heart-pounding finale to the Virtual Kombat series.
Scott and his gang of techno-hackers barely escaped with their lives when they planted the virus that destroyed Virtual Kombat. Now that the game is gone, they think they're finally safe. But VK creator Vince Power's deadly scheme is far from over. Without a virtual world to host it, there's only one place for the brutal fighting and killing to go. VK will be played in the real world, and Scott's tech skills won't help him now. This is no longer just a game …
Particularly suitable for readers aged 9+ with a reading age of 8.
RRP: £7.99
Imprint
Barrington Stoke
ISBN
978-1-78112-708-7
Interest age
9+
Reading age
8
Accelerated Reader Level
4.6
Publication Date
07-10-2019
Format
Paperback
Pages
144 pages
Dimensions
130x198mm
Product Description
As game becomes reality, can Scott save his world in time? The heart-pounding finale to the Virtual Kombat series.
Scott and his gang of techno-hackers barely escaped with their lives when they planted the virus that destroyed Virtual Kombat. Now that the game is gone, they think they're finally safe. But VK creator Vince Power's deadly scheme is far from over. Without a virtual world to host it, there's only one place for the brutal fighting and killing to go. VK will be played in the real world, and Scott's tech skills won't help him now. This is no longer just a game …
Particularly suitable for readers aged 9+ with a reading age of 8.
Author
Chris Bradford, Illustrated by Anders Frang
Imprint
Barrington Stoke
ISBN
978-1-78112-708-7
Reading age
8
Interest age
9+
Accelerated Reader Level
4.6
Publication Date
07-10-2019
Format
Paperback
Pages
144 pages
Dimensions
130x198mm
Product Description
As game becomes reality, can Scott save his world in time? The heart-pounding finale to the Virtual Kombat series.
Scott and his gang of techno-hackers barely escaped with their lives when they planted the virus that destroyed Virtual Kombat. Now that the game is gone, they think they're finally safe. But VK creator Vince Power's deadly scheme is far from over. Without a virtual world to host it, there's only one place for the brutal fighting and killing to go. VK will be played in the real world, and Scott's tech skills won't help him now. This is no longer just a game …
Particularly suitable for readers aged 9+ with a reading age of 8.
Author
Chris Bradford, Illustrated by Anders Frang