Minecraft Education - Minecraft STEM Design and Technology: Official Workbook

Paperback

The only official Minecraft Design and Technology STEM book for children aged 7-11!

Children embark on a series of adventures through the enchanting world of Minecraft, learning about design and technology along the way and applying their knowledge to complete tasks and earn rewards.

Including content matched to the National Curriculum for Design and Technology for ages 7–11, this workbook takes your child into fascinating landscapes where our heroes embark on building projects and design and technology journeys of discovery.

This is a write-in design and technology practice workbook with linked Minecraft project builds which uses the Minecraft game as a mechanism for learning the key design and technology knowledge covered in Year 3-6 (KS2).

  • Accomplish design and technology activities to help Minecraft characters on their missions
  • Explore different biomes in each topic
  • Earn emeralds as they work through the book, and choose how they spend them
  • Complete projects in Minecraft itself (compatible with all versions of the game), applying the educational knowledge that has been learned in a hands-on project in each chapter.

RRP: £6.99

ISBN

978-0-00-865424-5

Publication Date

20-06-2024

Format

Paperback

Pages

72 pages

Dimensions

210x297mm

Product Description

The only official Minecraft Design and Technology STEM book for children aged 7-11!

Children embark on a series of adventures through the enchanting world of Minecraft, learning about design and technology along the way and applying their knowledge to complete tasks and earn rewards.

Including content matched to the National Curriculum for Design and Technology for ages 7–11, this workbook takes your child into fascinating landscapes where our heroes embark on building projects and design and technology journeys of discovery.

This is a write-in design and technology practice workbook with linked Minecraft project builds which uses the Minecraft game as a mechanism for learning the key design and technology knowledge covered in Year 3-6 (KS2).

  • Accomplish design and technology activities to help Minecraft characters on their missions
  • Explore different biomes in each topic
  • Earn emeralds as they work through the book, and choose how they spend them
  • Complete projects in Minecraft itself (compatible with all versions of the game), applying the educational knowledge that has been learned in a hands-on project in each chapter.

Author

Collins KS2 and Tom Bolton